A collection of ideas for later use
Table of contents
page with examples
- for simple markers
- for evocative markers
- for model interpretations
- like a witch throwing mines as a spotter
- like a biplane for an artillery strike placed during an indirect fire action
- like Weald Gnarl Hulks as veterans
- like Weald Gnarl Swarms as inexperienced CC unit
- like a motorcycle with side car as HMG
Sniper model
- single model, regular base
- starts with 5 (TBC) reload markers
- new action aim - add 1 die for shooter, add aim marker
- aim marker is removed with any subsequent action
- regular, autonomous
- hits on 4+
- generates 1 CC die
Armour for autonomous veterans
- autonomous veterans generate armour dice in CC
Tank Obstacles
adding new terrain which can't be crossed by vehicles but by infantry
New terrain
- like Barbed Wire and Mine Fields
- adding new terrain which is dangerous to cross, needs adding skills on infantry side to mitigate the risks
- like bunkers
- like intact buildings